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Poster

CALE: Continuous Arcade Learning Environment

Jesse Farebrother · Pablo Samuel Castro

West Ballroom A-D #6404
[ ]
Thu 12 Dec 4:30 p.m. PST — 7:30 p.m. PST

Abstract:

We introduce the Continuous Arcade Learning Environment (CALE), an extension of the well-known Arcade Learning Environment (ALE) [Bellemare et al., 2013]. The CALE uses the same underlying emulator of the Atari 2600 gaming system (Stella), but adds support for continuous actions. This enables the benchmarking and evaluation of continuous-control agents (such as PPO [Schulman et al., 2017] and SAC [Haarnoja et al., 2018]) and value-based agents (such as DQN [Mnih et al., 2015] and Rainbow [Hessel et al., 2018])) on the same environment suite. We provide a series of open questions and research directions that CALE enables, as well as initial baseline results using Soft Actor-Critic. CALE is available at https://github.com/psc-g/CALE.

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