Poster
Near-Equivalence Between Bounded Regret and Delay Robustness in Interactive Decision Making
Enoch H. Kang · P. R. Kumar
West Ballroom A-D #6606
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Abstract
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Fri 13 Dec 11 a.m. PST
— 2 p.m. PST
Abstract:
Interactive decision making, encompassing bandits, contextual bandits, and reinforcement learning, has recently been of interest to theoretical studies of experimentation design and recommender system algorithm research. One recent finding in this area is that the well-known Graves-Lai constant being zero is a necessary and sufficient condition for achieving bounded (or constant) regret in interactive decision-making. As this condition may be a strong requirement for many applications, the practical usefulness of pursuing bounded regret has been questioned. In this paper, we show that the condition of the Graves-Lai constant being zero is also necessary for a consistent algorithm to achieve delay model robustness when reward delays are unknown (i.e., when feedback is anonymous). Here, model robustness is measured in terms of $\epsilon$-robustness, one of the most widely used and one of the least adversarial robustness concepts in the robust statistics literature. In particular, we show that $\epsilon$-robustness cannot be achieved for a consistent (i.e., uniformly sub-polynomial regret) algorithm, however small the nonzero $\epsilon$ value is, when the Grave-Lai constant is not zero. While this is a strongly negative result, we also provide a positive result for linear rewards models (contextual linear bandits, reinforcement learning with linear MDP) that the Grave-Lai constant being zero is also sufficient for achieving bounded regret without any knowledge of delay models, i.e., the best of both the efficiency world and the delay robustness world.
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