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Near-Optimal Time and Sample Complexities for Solving Markov Decision Processes with a Generative Model

Aaron Sidford · Mengdi Wang · Xian Wu · Lin Yang · Yinyu Ye

Room 517 AB #168

Keywords: [ Decision and Control ] [ Reinforcement Learning ] [ Markov Decision Processes ] [ Exploration ] [ Planning ]

Abstract: In this paper we consider the problem of computing an $\epsilon$-optimal policy of a discounted Markov Decision Process (DMDP) provided we can only access its transition function through a generative sampling model that given any state-action pair samples from the transition function in $O(1)$ time. Given such a DMDP with states $\states$, actions $\actions$, discount factor $\gamma\in(0,1)$, and rewards in range $[0, 1]$ we provide an algorithm which computes an $\epsilon$-optimal policy with probability $1 - \delta$ where {\it both} the run time spent and number of sample taken is upper bounded by \[ O\left[\frac{|\cS||\cA|}{(1-\gamma)^3 \epsilon^2} \log \left(\frac{|\cS||\cA|}{(1-\gamma)\delta \epsilon} \right) \log\left(\frac{1}{(1-\gamma)\epsilon}\right)\right] ~. \] For fixed values of $\epsilon$, this improves upon the previous best known bounds by a factor of $(1 - \gamma)^{-1}$ and matches the sample complexity lower bounds proved in \cite{azar2013minimax} up to logarithmic factors. We also extend our method to computing $\epsilon$-optimal policies for finite-horizon MDP with a generative model and provide a nearly matching sample complexity lower bound.

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