PF-SGS: Pose-Free Streaming 3D Gaussian Splatting for Large-Scale Scene Reconstruction
Abstract
Extending feed-forward 3D Gaussian Splatting (3DGS) to large-scale scenes remains challenging. Existing global reconstruction methods incur prohibitive computational overhead on long sequences; while streaming-based online methods are more efficient, their inherent forgetting behavior and unidirectional dependence still limit reconstruction quality. To address this, we propose PF-SGS, a pose-free streaming feed-forward 3DGS for large-scale scene reconstruction. PF-SGS leverages a persistent hidden state as scene memory to integrate streaming inputs frame-by-frame, progressively recovering scene geometry and camera poses in a self-supervised manner. At its core lie two targeted designs: Adaptive State Gating, which suppresses long-term memory degradation by dynamically regulating update magnitudes to ensure stable state evolution; and Delayed Gaussian Modeling, which introduces bounded look-ahead observations to compensate for insufficient local geometric constraints under streaming inputs, thereby improving the geometric consistency. Experiments demonstrate that PF-SGS processes sequences of varying lengths with linear time complexity, achieving quality comparable to pose-prior-based large-scale reconstruction baselines.