UniSHARP: Universal Sharp Monocular View Synthesis
Abstract
In this work, we focus on extending SHARP, the popular photorealistic view synthesis method, for universal monocular rendering across diverse camera systems, such as large-field-of-view fisheye lenses. To overcome the pinhole-specific assumptions of SHARP, our key idea is to align various images in a unified omnidirectional latent space. Thus, we propose UniSHARP, which performs implicit alignment in both feature and Gaussian spaces. Specifically, 2D semantic embeddings and 3D spatial features are jointly encoded and decoded by UniK3D to support Gaussian construction, while a ray-based universal representation organizes Gaussian primitives along rays and radial distances. To comprehensively evaluate our method, we construct a benchmark covering diverse imaging systems, including pinhole, fisheye and panoramic cameras, across various scenes. The benchmark is further stratified by field of view, spanning narrow perspective, wide-FoV, fisheye, and full panoramic settings. Extensive experiments on the proposed benchmark demonstrate the effectiveness of UniSHARP, outperforming alternative methods by a large margin. Our models, training code, and dataset will be publicly available.